EveryCafe

EVERYCAFE / GAME CAMPAIGNS

Track the game,
seize the opportunity.

Offer players timely ads, discounts and gifts based on their achievements and in-game performance.

Automatic tracking with CS2 game dataAds · Discounts · Gifts
EveryCafe ManagerLive
EveryCafe Manager – Game Campaigns
★Achievement detectedTarget reached

SECTION 01 / OVERVIEW

What are Game Campaigns?

Turn in-game performance into a real business opportunity.

Set the objectives yourself. EveryCafe monitors permitted game data and presents the right offer when the chosen condition is met.

Create more relevant sales opportunities, reward your guests and build stronger loyalty without manually checking every match.

EveryCafe Manager / EVERYCAFE / GAME CAMPAIGNSEveryCafe Manager campaign overviewView screenshot ↗
01
Define the targetChoose the in-game condition.
02
EveryCafe tracks itGame data is checked automatically.
03
Send the offerPlayers receive the relevant promotion.

SECTION 02 / SUPPORTED GAME

Which games are supported?

Game Campaigns currently supports Counter-Strike 2 (CS2).

CS2
SUPPORTED NOW

Counter-Strike 2

Use round and match performance to create goals, promotions and rewards.

Rounds + Matches

COMING SOON / PLANNED INTEGRATION

Game Campaigns are planned for VALORANT.

We plan to expand the campaign system introduced with Counter-Strike 2 to VALORANT, enabling café rewards and special offers based on in-game achievements.

IN PLANNINGNot currently available
  1. 01

    Player participation

    Players will join eligible campaigns after completing the required account connection and data-sharing consent.

  2. 02

    Tracking achievements

    Subject to permitted game data, kills, headshots, assists and match outcomes may be evaluated against campaign conditions.

  3. 03

    Rewards and offers

    Eligible players could receive discounts, free products or playtime and view their offers through EveryCafe Client.

Development status: The VALORANT integration is in planning and evaluation. Data access, player consent and notification behaviour will depend on platform requirements. This feature is not currently active.

What targets can you set?

A few examples

◎4 headshotsWithin one round
⌁30 killsAcross one match
✧5 kills eachIn two separate rounds
◷Round 10Check at a specific moment

SECTION 03 / CAMPAIGN IDEAS

One game, three opportunities.

Explore practical examples of advertising, discounts and gifts.

01

Advertising

If a player has no more than three kills by round ten, show a coffee offer at the right moment. If accepted, the order is added to their account and the front desk is notified.

Round 10 · 3 kills or fewer
CS2 coffee promotion example
02

Discounts

Reward a player who reaches at least 35 kills in one match with a special coffee price. A 100 TL item could be offered for 80 TL.

One match · At least 35 kills
EXAMPLE PLAYER OFFER100 TL → 80 TL☕
03

Gifts

Reward a player who gets at least five kills in each of two different rounds with a free coffee. It can be served immediately or recorded for collection at checkout.

One match · 5 kills in two rounds
FREE COFFEE☕

SECTION 04 / CAMPAIGN CONTROLS

Stay in control.

Adjust each campaign to your business and player experience.

01

Who can join?

Choose which member, timed, unlimited or ticket sessions can participate.

02

How long is the offer valid?

Set an expiry period, such as 15 minutes, so players know when to claim it.

03

How often can they win?

Use unlimited eligibility or a limit such as once per session to control campaign costs.

04

Visible or surprise?

Show the challenge in advance or reveal the offer when the achievement happens.

05

When should players be notified?

Notify immediately, at the end of the round or after the match to avoid interrupting play.

SECTION 05 / PLAYER EXPERIENCE

Where do players see their offers?

Players can open their offers from notifications or the Campaigns section of EveryCafe Client.

REAL EVERYCAFE CLIENT SCREENView screenshot ↗
01

Active Campaigns

Visible opportunities available during the current session.

02

Earned Campaigns

Unlocked offers the player can redeem before they expire.

SECTION 06 / FRONT DESK

Stay informed in real time.

The front desk is informed as soon as a condition is met, even if the player notification is scheduled for the end of a match.

01

Corner notifications

A brief alert appears when a campaign goal is completed.

02

Activity log

Campaign actions remain available in the log.

03

Campaign history

Review activity from Campaigns → Game Campaigns.

SECTION 07 / SALES & REPORTING

Measure your campaign sales.

Open Order Reports and select Campaigns in the Sales Type filter to review products sold and gifts redeemed.

Reports → Order Reports

QuantityProducts sold
Total AmountCampaign revenue
DiscountsDiscounts applied
Gift ValueValue of free products
Measure your campaign sales.View screenshot ↗

EVERYCAFE GAME CAMPAIGNS

Turn play into opportunity.

Give players a more rewarding experience while creating new sales opportunities for your gaming center.